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Hi !
I'm Tanmay,

I’m a passionate game artist with a strong focus on concept art and visual storytelling. Creative, adaptable, and team-oriented, I thrive in dynamic environments and enjoy bringing unique worlds and characters to life. With experience across various projects, I’m always eager to learn and push my artistic boundaries.

Our Games

My Games...

Throughout my college career, I have worked on multiple game projects, each showcasing my skills in game art, design, and development. Below is a compilation of my work,

explore and check them out!

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AI Assisted Weapon Design

This was my first time collaborating with AI in the concept art process, and it turned out to be a fascinating experience. For this project, I explored the idea of fusing organic alien materials with the classic form of a traditional revolver.

I began with a simple 2D concept of a revolver, integrating alien textures and materials around it. Using this base, I employed Stable Diffusion (trained with models via CivitAI) to generate multiple design variations.

From the generated explorations, I selected and merged elements to produce three final concept variations of the alien revolver. This process showed me how AI, when used effectively, can genuinely enhance creativity by pushing boundaries and opening new visual pathways.

Blitz Boom

Blitz Boom is a high-speed, explosion-fueled racing game where players dodge chaos and race for the top spot. As both Game Artist and Programmer, I designed vehicles and environments, handled 3D modeling, texturing, and concept art, and built the online multiplayer system—including the lobby and character selection—despite limited programming experience. This final-year project pushed my limits and became one of my most rewarding challenges.

The Green Life

The Green Life is a serious game created to educate young students about global warming and how small everyday actions can make a difference. Developed for the UNESCO Games for Change Game Jam in October 2024 at Rubika Pune, it was selected as a finalist and received a certificate of recognition. I served as Project Manager and Art Lead, working with a talented team of second-year juniors to bring the project to life.

Tantric Raja

Tantric Raja is a fast-paced action shooter set in the eerie Shrapit Haveli, where players wield supernatural powers to consume souls and launch devastating attacks. As my second-year final jury project, I served as Project Manager, Character Designer, Environment Artist, Animator, VFX Artist, and Lighting Artist. With its unique art style and gripping gameplay, it became a playtester favorite and one of my most enjoyable projects to work on.

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Contact

Check Out My Other Work...

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